Character Creator 3 Tutorial – Baking Textures to Retain Surface Detail

Find out more about Character Creator 3:

Character Creator 3 is the quintessential tool for creating and customizing exceptional quality game-ready characters for use in any game or CG project. You can also use it to render your beautiful characters in photo-realistic quality, and utilize the powerful InstaLOD polygon reduction tools to optimize the performance of your characters.

Baking textures is an important part of reducing the resources that your character consumes in any game engine. By baking the textures and merging them into a single map, you can save tons of system resources and therefore make your game run more smoothly. This tutorial outlines the process of how to do that in Character Creator 3.

0:32 Polygon Reduction without Baking
3:06 Baking Textures into a Single Material

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Author: Rich

Greetings My name is Rich also known as Renegade RichπŸ’―β™Ύ I own Area Control also clicking my link tile takes you there. I am into all sorts of phot and video software. Noto mention the hardware. I am very scattered but I get a lot done.